Joon Park's Immersive Education at Boston College

Those are the weekly homework. Posts are updated every week!

Sunday, March 21, 2010

Google Sketch up: Space shuttle

Step 5

Step 4

Step 3


Step 2

Step 1




Harvard video on the Inside Scoop #2



This on the Inside Scoop talks about the increasing importance of technology and its influence on how students learn these days. Our generation is living in the built learning system: school where everything is standardized massively and graded based on our memorization and physical work.
As we move from grade to grade, we are just left with just a lot of compiled "facts". However, as the generation changes, the learning system also changes. Instead of studying materials by doing "school work" or memorizing, reading and taking notes, students can interact and be active when learning in virtual world.
A diverse opportunity is open in virtual learning system and it is critical to take an advantage of this system for growing globalization and developing technology.

Educational Spacewalk Simulations STS-125


Figure 7. General camera
Figure 6. View from the astronaut
Figure 5. View from the side
Figure 4. View from the top
Figure 3. View from the astronaut
Figure 2. view from the astronaut
Figure 1. View from the top

This program, STS-125 Simulation, was downloaded from the Education Spacewalk Simulations Web site. STS-125 astronaut crew perfomed extravehicular activities during the shuttle mission to service the Hubble Space Telescope. In this simulator, we can experience one of three spacewalks and observe astronauts performing tasks to replace parts of telescope by selecting various camera views. By rotating and zoooming with crmeras, we are able to virtually participate in reparing the telescope.

There are activities which makes us to find different items in space shuttle. As we explore this simulator further, we can realize there is no extend for applying Immersive Education learning tool everywhere around us. It can be used not only in the earth, but also in the universe where we might not be able to explore. Although it was only Beta version, this simulator has been the most amazing program ever used in VR class.




This post is published for Immersive Education at Boston College.

Harvard video on the Inside Scoop




This video is posted on the Inside Scoop twitter and how Immersive Education can be a useful learning tool. Graduates in Harvard school of education are on the project which allows students to study ecology through the virtual world or virtual representation of marine ecosystem in Alaska. Immersive virtual technology is applied to provide a condition that a student can play a role as a scientist to explore the ecosystem and work on the assignment generated by a virtual scientist.


A student will be walking or swimming to discover the land and work on the assignment.Various tools are provided for students to gather information on the ecosystem like temperature and amount of nitrate in the soil.

The data are saved on student's digital notebook and it will be used to solve the problems where their sub-skills are applied to the knowledge. Teachers can track the amount of time students worked on or progress a student made throughout the activity and it seems to provide more reliable, affordable and practical than physical performance assessment.

This post is published for Immersive Education course at Boston College.

Smithsonian video on the Inside Scoop




This short Smithsonian video on the Inside Scoop twitter shows interesting way to learn about nature through Immersive Education. In this program, Mi Tierra-Mi Mundo or My Land- My World, anyone can become LVM Eco Explorer. Diverse imitation of the earth allows Eco Explorer to take a virtual journey on anywhere that is built in the system; avatars can climb up a snow capped mountain or even scooper dive to the depth of the ocean.


As we explore the various sites those we cannot actually reach, we can learn about how nature and human are balanced and interacting each other. More specifically, we can discover artifacts to learn how we influence the nature and how we can preserve it.

To experince and explore in multi-user virtual world can bring advantages those cannot be obtained in the real world or even in school. This useful tool will provide students more affordable and practical skills to learn about nature.



This post is published for Immersive Education cource at Boston College.

Sunday, March 14, 2010

Inside Scoop

Here is the link for videos on the Inside Scoop twitter account.


Proejct Wonderland



Scene 6: This is how my avatar looked like in the game. Avatar can be accessorized. The view of camera can be changed into 1st person, 3rd person, chasing and so on.

Scene 5: I am looking the outside of the Wonderland. Graphic is not so great compare to Wow I played in the previous post, but still it is exciting and in good shape.
Scene 4: The object on the bottom left is the portal key and the postage I have created. There were much things to learn about how to use.
Scene 3: Click on the insert menu and choose the object that you want to upload in the space. In this case, I chose a postage, a portal and a telephone. If you move inside the portal, you go back to the starting point.

Scene 2: What was interesting in this Wonderland was that the graphic in this game was more like a video game. I could change the view of camera. In this scene, I'm about to create a phone.

Scene 1: This is where I started. It is much like Rocket-World. I have an Avatar and can walk around to explore the second world.




Hello class
I have played around in the Project Wonderland and captured some screenshots of what I have done. This course is an Immersive Education course at Boston College (http://ImmersiveEducation.org). The program was launched at (http://ied.hep.kbfi.ee:8080/wonderland-web-font/).